It was pretty much the nail in the coffin for the first game. I mean I know it's a video game but they didn't have projectors in MOO. Originally posted by KWAiRT:Why does everyone like subspace projectors? Space is in perpeptual motion you dont build space highways. It is akin to building railroads in Civ, you just get it done as you expand and you have them when you need them. Anyhow the Subspace Projectors are, if they will ever work properly, the only recourse for moving fleets in late game that makes any sense. They removed the option of the racial pick (Interdimensional) which allowed sllightly faster ships. Fusion engines are the only upgrade from Basic in the entire tree, which really sucks except that you can have a ship with a speed of 2 on the combat map that still streaks along at the standard 25 AU every turn. I am near the end of the tech tree in my current playthrough with a Creative race and my ships move 40% faster now than they did when I started. Also there is only 1 Engine to research and your ship speed doesn't effect your warp speed so there isn't much in the way of large scale movement to be had. Stargates can instantyly move everything except when they used tomove most importantly which was your ships! If you had two planets with stargates you would move any size fleet in 1 turn between them. I played MOO and while I love have a 'new and improved MOO' I am stunned at what they nerfed. I'm here because I agree that the SP aren't working and I'm hoping support for the notion will get them fixed.
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