It has never been easier to get into rhythm games, and there have never been more choices in the plastic instrument department. Or you can find a friend who wants to upgrade and buy his "outdated" equipment, or find one of the sale-priced Rock Band bundles retailers are choked with as they try to find more shelf space. Do you prefer the Guitar Hero drums and just want to pick up the Rock Band disc? That's cool, too. Do you have Rock Band equipment and just want the game? That's cool. Even better is the fact that guitars and drums from both the Guitar Hero and Rock Band world play nicely with each other, meaning you have many choices about how you'd like to play this game. The good news for fans of rhythm games is that Guitar Hero: World Tour is a very solid release from Activision Blizzard it's hard to find many things to complain about. On the upside, this has given Neversoft time to take notes, take the best things from Rock Band, and hopefully move the formula forward a good amount. Neversoft, brandishing the Guitar Hero brand for Activision Blizzard, has come late to the full-band concert, and thus it doesn't just have to bring the latest GH title into the world of drums and vocals, it has to do it better than Rock Band. For better or worse, Activision Blizzard is strumming the same guitar as Harmonix (which created Guitar Hero 1 and 2, as well as Rock Band 1 and 2). It's going to be impossible to get through this review of Guitar Hero World Tour without mentioning Rock Band 2. Platform: Xbox 360 (reviewed) PlayStation 3, PlayStation 2, Nintendo Wii This isn't a release, it's another shot in the war
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